AutoAPMS
Resilient Robot Mission Management
Loading...
Searching...
No Matches
node.cpp
1// Copyright 2024 Robin Müller
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// https://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#include "auto_apms_behavior_tree/util/node.hpp"
16
18{
19model::StartExecutor insertStartExecutorFromString(
20 core::TreeDocument::NodeElement & parent, const std::string & tree_str,
21 const core::TreeDocument::NodeElement * before_this)
22{
23 model::StartExecutor ele = parent.insertNode<model::StartExecutor>(before_this);
24 ele.set_build_request(tree_str);
25 ele.set_build_handler("auto_apms_behavior_tree::TreeFromStringBuildHandler");
26 return ele;
27}
28
29model::StartExecutor insertStartExecutorFromString(
31 const core::TreeDocument::NodeElement * before_this)
32{
33 return insertStartExecutorFromString(parent, tree.writeToString(), before_this)
34 .set_node_manifest(tree.getRequiredNodeManifest().encode());
35}
36
39 const core::TreeDocument::NodeElement * before_this)
40{
41 model::StartExecutor ele = parent.insertNode<model::StartExecutor>(before_this);
42 ele.set_build_request(identity.str());
43 ele.set_build_handler("auto_apms_behavior_tree::TreeFromResourceBuildHandler");
44 return ele;
45}
46
47} // namespace auto_apms_behavior_tree
Handle for a single node of a TreeDocument.
NodeElement insertNode(const std::string &name, const NodeElement *before_this=nullptr)
Add a new node to the children of this node.
Handle for a single behavior tree of a TreeDocument.
NodeManifest getRequiredNodeManifest() const
Assemble the node manifest that is required for successfully creating an instance of this tree.
std::string writeToString() const
Write this behavior tree to an XML encoded in a string.
model::StartExecutor insertStartExecutorFromResource(core::TreeDocument::NodeElement &parent, const core::TreeResourceIdentity &identity, const core::TreeDocument::NodeElement *before_this=nullptr)
Helper that extends the children of a given parent node by a StartExecutor node for a specific behavi...
Definition node.cpp:37
model::StartExecutor insertStartExecutorFromString(core::TreeDocument::NodeElement &parent, const std::string &tree_str, const core::TreeDocument::NodeElement *before_this=nullptr)
Helper that extends the children of a given parent node by a StartExecutor node for a specific behavi...
Definition node.cpp:19
Useful tooling for incorporating behavior trees for task development.
Definition builder.hpp:30
Struct that encapsulates the identity string for a declared behavior tree.
std::string str() const
Create the corresponding identity string.