AutoAPMS
Resilient Robot Mission Management
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node.hpp
1// Copyright 2024 Robin Müller
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// https://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#include "auto_apms_behavior_tree/standard_nodes.hpp"
16#include "auto_apms_behavior_tree_core/tree/tree_document.hpp"
17#include "auto_apms_behavior_tree_core/tree/tree_resource.hpp"
18
20{
21
26
38model::StartExecutor insertStartExecutorFromString(
39 core::TreeDocument::NodeElement & parent, const std::string & tree_str,
40 const core::TreeDocument::NodeElement * before_this = nullptr);
41
53model::StartExecutor insertStartExecutorFromString(
55 const core::TreeDocument::NodeElement * before_this = nullptr);
56
69model::StartExecutor insertStartExecutorFromResource(
71 const core::TreeDocument::NodeElement * before_this = nullptr);
72
76
77} // namespace auto_apms_behavior_tree
Handle for a single node of a TreeDocument.
Handle for a single behavior tree of a TreeDocument.
model::StartExecutor insertStartExecutorFromResource(core::TreeDocument::NodeElement &parent, const core::TreeResourceIdentity &identity, const core::TreeDocument::NodeElement *before_this=nullptr)
Helper that extends the children of a given parent node by a StartExecutor node for a specific behavi...
Definition node.cpp:37
model::StartExecutor insertStartExecutorFromString(core::TreeDocument::NodeElement &parent, const std::string &tree_str, const core::TreeDocument::NodeElement *before_this=nullptr)
Helper that extends the children of a given parent node by a StartExecutor node for a specific behavi...
Definition node.cpp:19
Useful tooling for incorporating behavior trees for task development.
Definition builder.hpp:30
Struct that encapsulates the identity string for a declared behavior tree.